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Vash the Stampede - 3D by saunteringstep Vash the Stampede - 3D by saunteringstep
Vash the Stampede, the Humanoid Typhoon, the $$60,000,000,000 man, or Valentinez Alkalinella Xifax Sicidabohertz Gombigobilla Blue Stradivari Talentrent Pierre Andri Charton-Haymoss Ivanovici Baldeus George Doitzel Kaiser III - from Trigun. He was my most challenging character to model so far, because I couldn't find anything to use as turnarounds online, and I don't like drawing my own. Usually I just use a few good angles that don't really match and make do, but this time I had no scene helpers. An interesting process, but not one in which I care to participate on a regular basis.

1788 triangles, and one diffuse texture map.
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:iconmugenexx:
mugenexx Featured By Owner Jun 9, 2015
hello can you please do beyond the grave character model from gungrave he is the
only model on the whole internet that no one ever made especially like your style thank you for reading my comment and good day :)
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:iconsaunteringstep:
saunteringstep Featured By Owner Jun 12, 2015
I appreciate the compliment, but unfortunately no, I can't really make the time for fan art anymore.  I actually wasn't familiar with the character, but I looked him up, and he looks cool.  You can't say no one modeled him, though, because he was specifically designed for a 3D PS2 game ;)
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:iconmugenexx:
mugenexx Featured By Owner Jun 13, 2015
Thank you so much for replying and good luck anyways :)
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:iconjuanviera22:
juanviera22 Featured By Owner Mar 1, 2015  Hobbyist Artisan Crafter
I would love to make a papercraft model from this one *_* 
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:iconsaunteringstep:
saunteringstep Featured By Owner Mar 4, 2015
That would be cool to see, but unfortunately I no longer have these files :(
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:iconjuanviera22:
juanviera22 Featured By Owner Mar 4, 2015  Hobbyist Artisan Crafter
aww, thanks anyway, when i get time i'll make your Zero model and tag you, it's awesome. If your ever find anything close to this one, pls let me know, i'm not that good at modelling, but i'm at modifying for different purposes.

Again, thanks for answering :) and sorry for my bad english
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:icontyduptyler13:
tyduptyler13 Featured By Owner Feb 6, 2013  Hobbyist General Artist
I have been thinking of working a model like this into League of Legends if you are interested.
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:iconsaunteringstep:
saunteringstep Featured By Owner Feb 7, 2013
I was actually considering remodeling him with a higher poly count (LoL can handle 3x the poly count I have here), but talked myself out of it. If you give me details about you plans, I might be willing to get back into that.
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:icontyduptyler13:
tyduptyler13 Featured By Owner Feb 8, 2013  Hobbyist General Artist
Great work btw.
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:icontyduptyler13:
tyduptyler13 Featured By Owner Feb 8, 2013  Hobbyist General Artist
Well definately let me know if you want to help. I have Maya and some export scripts. If you make the model, I will see if I can port it to League.
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:iconsaunteringstep:
saunteringstep Featured By Owner Feb 12, 2013
Do you have anyone to rig and animate him? I don't have the time (or interest to be honest) for any animation work. Also, did you plan to give him any of his weapons and powers from the anime/manga, such as the hidden machine gun and Angel Arm?
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:icontyduptyler13:
tyduptyler13 Featured By Owner Feb 13, 2013  Hobbyist General Artist
My plan is to overwrite the champ Vayne. She uses her right hand to shoot normally, and then uses her other hand for her ult. I will just need to do the bones and weight map. Hopefully I can use her old animations for the most part. If not I can also do the animations.
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:iconsaunteringstep:
saunteringstep Featured By Owner Feb 25, 2013
Sorry! My availability is very on and off, so I don't check deviantART as often as I used to. It sounds like this model's set up more how you need it than what I wanted to do anyway, so I'll tell you what - I'll send you this model if you promise to send a video (or something) of him in the game! I'll try to get back to you sooner next time, but I have another couple busy weeks ahead :|
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:icontyduptyler13:
tyduptyler13 Featured By Owner Feb 26, 2013  Hobbyist General Artist
Sure thing. :) I am not sure when I will get it finished but I will post the results and link to the skin when and if I finish.
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:iconsaunteringstep:
saunteringstep Featured By Owner Apr 6, 2013
Hey, I'm really sorry it took so long! I switched jobs and lost track of all social media. I looked for those files, but I didn't bring them onto my new hard drive when I switched over a while ago. I figured I'd never use my fan art models for anything else. I'm so sorry it took so long, especially for this kind of answer!
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(1 Reply)
:iconsaunteringstep:
saunteringstep Featured By Owner Feb 7, 2013
Whoops, didn't check the poly count. I wouldn't say 3x literally, but definitely 2x.
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:iconagent-fros:
agent-fros Featured By Owner Apr 13, 2011  Professional Digital Artist
Nice. It looks like you are really good with painting textures. Is it rigged? What program did you use?
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:iconsaunteringstep:
saunteringstep Featured By Owner Apr 13, 2011
Thanks! Painting textures is my weakness, but I keep working at them, and I eventually get where I want to go. It's not rigged, and I modeled him with Nevercenter Silo.
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April 13, 2011
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